/********************************************************************************
** Form generated from reading UI file 'mainmenu.ui'
**
** Created: Sat Mar 31 15:48:38 2012
**      by: Qt User Interface Compiler version 4.6.3
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_MAINMENU_H
#define UI_MAINMENU_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QGroupBox>
#include <QtGui/QHeaderView>
#include <QtGui/QLabel>
#include <QtGui/QMainWindow>
#include <QtGui/QMenuBar>
#include <QtGui/QPushButton>
#include <QtGui/QStatusBar>
#include <QtGui/QToolBar>
#include <QtGui/QVBoxLayout>
#include <QtGui/QWidget>

QT_BEGIN_NAMESPACE

class Ui_MainMenu
{
public:
    QWidget *centralWidget;
    QLabel *tileLbl;
    QGroupBox *groupBox;
    QVBoxLayout *verticalLayout;
    QPushButton *newGameBtn;
    QPushButton *loadBtn;
    QPushButton *instructBtn;
    QPushButton *settBtn;
    QLabel *background;
    QMenuBar *menuBar;
    QToolBar *mainToolBar;
    QStatusBar *statusBar;

    void setupUi(QMainWindow *MainMenu)
    {
        if (MainMenu->objectName().isEmpty())
            MainMenu->setObjectName(QString::fromUtf8("MainMenu"));
        MainMenu->resize(421, 300);
        centralWidget = new QWidget(MainMenu);
        centralWidget->setObjectName(QString::fromUtf8("centralWidget"));
        tileLbl = new QLabel(centralWidget);
        tileLbl->setObjectName(QString::fromUtf8("tileLbl"));
        tileLbl->setGeometry(QRect(10, 20, 311, 51));
        groupBox = new QGroupBox(centralWidget);
        groupBox->setObjectName(QString::fromUtf8("groupBox"));
        groupBox->setGeometry(QRect(120, 80, 271, 161));
        verticalLayout = new QVBoxLayout(groupBox);
        verticalLayout->setSpacing(6);
        verticalLayout->setContentsMargins(11, 11, 11, 11);
        verticalLayout->setObjectName(QString::fromUtf8("verticalLayout"));
        newGameBtn = new QPushButton(groupBox);
        newGameBtn->setObjectName(QString::fromUtf8("newGameBtn"));

        verticalLayout->addWidget(newGameBtn);

        loadBtn = new QPushButton(groupBox);
        loadBtn->setObjectName(QString::fromUtf8("loadBtn"));

        verticalLayout->addWidget(loadBtn);

        instructBtn = new QPushButton(groupBox);
        instructBtn->setObjectName(QString::fromUtf8("instructBtn"));

        verticalLayout->addWidget(instructBtn);

        settBtn = new QPushButton(groupBox);
        settBtn->setObjectName(QString::fromUtf8("settBtn"));

        verticalLayout->addWidget(settBtn);

        background = new QLabel(centralWidget);
        background->setObjectName(QString::fromUtf8("background"));
        background->setGeometry(QRect(20, 20, 46, 13));
        MainMenu->setCentralWidget(centralWidget);
        background->raise();
        groupBox->raise();
        tileLbl->raise();
        menuBar = new QMenuBar(MainMenu);
        menuBar->setObjectName(QString::fromUtf8("menuBar"));
        menuBar->setGeometry(QRect(0, 0, 421, 21));
        MainMenu->setMenuBar(menuBar);
        mainToolBar = new QToolBar(MainMenu);
        mainToolBar->setObjectName(QString::fromUtf8("mainToolBar"));
        MainMenu->addToolBar(Qt::TopToolBarArea, mainToolBar);
        statusBar = new QStatusBar(MainMenu);
        statusBar->setObjectName(QString::fromUtf8("statusBar"));
        MainMenu->setStatusBar(statusBar);

        retranslateUi(MainMenu);

        QMetaObject::connectSlotsByName(MainMenu);
    } // setupUi

    void retranslateUi(QMainWindow *MainMenu)
    {
        MainMenu->setWindowTitle(QApplication::translate("MainMenu", "Orb and Sceptre", 0, QApplication::UnicodeUTF8));
        tileLbl->setText(QApplication::translate("MainMenu", "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;\">\n"
"<p align=\"center\" style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-size:24pt;\">Orb and Sceptre</span></p></body></html>", 0, QApplication::UnicodeUTF8));
        groupBox->setTitle(QString());
        newGameBtn->setText(QApplication::translate("MainMenu", "Start Game", 0, QApplication::UnicodeUTF8));
        loadBtn->setText(QApplication::translate("MainMenu", "Continue Game", 0, QApplication::UnicodeUTF8));
        instructBtn->setText(QApplication::translate("MainMenu", "Instructions", 0, QApplication::UnicodeUTF8));
        settBtn->setText(QApplication::translate("MainMenu", "Settings", 0, QApplication::UnicodeUTF8));
        background->setText(QString());
    } // retranslateUi

};

namespace Ui {
    class MainMenu: public Ui_MainMenu {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_MAINMENU_H
